Charles Urbach is a writer and colored pencil artist with more than two decades of work in design, publishing, and illustration. He began work in graphic design in the early 1990’s just as the technology of design was moving away from traditional cut and paste techniques into digital technologies. While working for regional newspapers across New York State, he earned a bachelor’s degree in fine arts illustration, with an emphasis on colored pencil drawing, traditional painting, and printmaking. By combining techniques learned in the academic and professional worlds, Charles developed a unique approach to artwork that includes digital image editing during the sketch phase, with traditional fine arts media and techniques for the final artwork. The result of that combination is a wide array of hand drawn Prismacolor pencil artwork with the polished look of traditional paintings.
His artwork, like the techniques employed in its making, is a blend of ancient and modern. His work explores fantasy, science fiction, and surrealistic imagery by drawing on a rich tradition of spiritual, literary, and mythological sources. Like a traveler on a journey, his work ventures into varied territories, not resting for long in any specific genre or subject matter. Everything from humor and children’s illustration, to high fantasy and science fiction find their way into his work. As a result, his art is recognized for its diversity and dynamic visuals that appeal to many different audiences and age groups.
In the early 2000's, after leaving the advertising world to pursue illustration full time, Charles began participating in convention art shows. The MARcon art show was one of his first, and the convention became a cornerstone of his early connection to genre entertainment and fandom. Fans and friends met in those early days at MARcon were instrumental in Charles' professional journey and continue to be important to this day. Charles was a “featured artist” at MARcon in 2004 and has been a frequent participant and panelist across the last decade and a half.
Among Charles' commercial projects include miniatures designs for Wizkids: Heroclix, illustrations for "Magic: The Gathering," "Legend of the Five Rings," and artwork for many games and licenses including "Infinite City," "Noble Treachery," "A Game of Thrones," "Star Wars," "Call of Cthulhu," and "Lord of the Rings," among a multitude of others. Clients include Wizards of the Coast, Fantasy Flight Games, Sony Online, NECA, AT&T, and many independent authors and publishers. His work has won awards at many major conventions, including Gen Con, DragonCon, Origins, ConVergence, MARcon and events around the world.
Charles’ personal artwork is published through his in-house studio and available via conventions and art exhibits throughout the country. Contact information and galleries of his work are available on his website, www.charlesurbach.com and on Facebook, https://www.facebook.com/CharlesUrbachArt/